Winter 2020 Research Positions

UPDATE: The available positions have been filled for Winter 2020. We will consider new applicants for Fall 2020, and will reach out to students in August 2020. The Michigan Information Interaction Lab is looking to fill up to three new positions for master’s students from across U-M (please apply by filling in this form). Ideally, applicants…… Continue reading Winter 2020 Research Positions

New XR Initiative at U-M

Professor Nebeling and members of the Information Interaction Lab are excited to share that they have been recognized as a key partner in U-M’s new major XR Initiative, which was recently announced by the Provost and endorsed by the President. While the specifics and strategic goals are still in development, one of the most exciting…… Continue reading New XR Initiative at U-M

Disney Research|Studios Faculty Award

We’re happy to announce that Professor Michael Nebeling has received the Disney Research|Studios Faculty Award 2019. Michael traveled to the ACM SIGGRAPH 2019 conference in Los Angeles, CA, in July and received the award at DisPLAY, the Disney Mixer social event held during the conference. Disney Research|Studios Director and ETH Zurich Professor, Markus Gross, and…… Continue reading Disney Research|Studios Faculty Award

CHI 2019 Videos Released

As announced earlier, several members of the Information Interaction Lab attended CHI 2019 in Glasgow, Scotland, UK. This week, the video recordings of our presentations were released: 1. 360proto: Making Interactive Virtual Reality / Augmented Reality Prototypes from PaperMichael Nebeling, Katy Madier 2. What is Mixed Reality?Maximilian Speicher, Brian D. Hall, Michael Nebeling

New Postdoc Positions

The Michigan Information Interaction Lab directed by Professor Michael Nebeling is looking for 1-2 postdocs to join their efforts in designing and studying new interactive systems & technologies. Over the first three years at U-M, the lab has worked at the forefront of cross-device interfaces, multi-modal interaction, and AR/VR. Our systems research contributions include ProtoAR [CHI’18]…… Continue reading New Postdoc Positions

2 Papers at CHI 2019

Update: Michael also contributed to an article summarizing some key papers at CHI 2019, which appeared in IEEE Pervasive and can be found here. We are happy to announce that we have two papers accepted at CHI 2019 featuring our work on 360proto, a new AR/VR physical-digital prototyping tool which allows designers to make both…… Continue reading 2 Papers at CHI 2019

AR/VR Prototyping Course at CHI 2019

We are excited to announce our CHI 2019 AR/VR prototyping course. The course web site can be found here. AR/VR technologies are starting to disrupt our everyday experiences and they are playing an increasingly important role in interaction design. The course taught by Professor Nebeling will introduce CHI 2019 attendees to state-of-the-art AR/VR prototyping methods…… Continue reading AR/VR Prototyping Course at CHI 2019

New Grant from Mozilla

We are really excited to receive a Mozilla Research Grant for our research on AR/VR. The research gift from Mozilla will enable Professor Nebeling and his lab to conduct two important research studies around the future of the web and its use as a platform for augmented reality applications. The first study will explore a range of…… Continue reading New Grant from Mozilla

Attending UIST, ISMAR, and AWE EU

Attending an ISMAR workshop on creativity in design with & for mixed reality design. Last week, Michael Nebeling, director of the Information Interaction Lab, attended three conferences in Germay: UIST, the premier forum for innovative user interfaces, ISMAR, the premier conference for augmented reality, and AWE EU, the augmented reality world expo Europe edition. At…… Continue reading Attending UIST, ISMAR, and AWE EU

The Trouble with AR/VR Authoring Tools

The lab is going to participate in ISMAR 2018, the premier AR conference in the field, and present a position paper at the “Creativity in Design with & for Mixed Reality” workshop. Our paper entitled, “The Trouble with AR/VR Authoring Tools”, is essentially a survey of existing AR/VR authoring tools, providing a classification of the…… Continue reading The Trouble with AR/VR Authoring Tools